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Tuesday, 08.22.2017, 6:21 AM
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Main » 2011 » February » 7 » BFheroes'42 v2.5 released!
4:14 AM
BFheroes'42 v2.5 released!
v2.5 is ready! Added a night conversion of Alpine Assault and a winter conversion of Midnight Mayhem among some other changes.

Download Link:
http://www.battlefieldsingleplayer.com/apachethunder/BFHeroes42_v2_5.exe


Server Files:
http://www.battlefieldsingleplayer.com/apachethunder/BFheroes_v2_5_ServerFiles.rar

Changes in v2.5:

1. Updated ContentCRC32.
2. Disabled Prone. As a side affect, bots are more aggressive now.
3. Made small tweaks to AI behavior wieghts.
4. Added winter version of Midnight Mayhem.
5. Reload animations for RPGs finally fixed. The rocket now shows properly in the soldier's left hand during reload.
6. Corrected crosshair for planes. Planes now use the correct crosshair that was used in the real game.
7. More HUD changes. Changed minimap frame, weapon bar appearence, vehicle health icon position, etc.
8. Ball widget moved to commando kits. Wrench added to Soldier class.
9. Invisible tracers added to rapid fire weapons to reduce lag. (Bullet Flyby sound effect moved to the tracer templates)
10. Re-animated the creek texture to make it more smooth.
11. Altered JetPack behavior to function more like the BFH jetpacks.
12. Changed sound effects for the Jetpack to use the BFH ones.
13. Redid minimap of Riverside Rush.
14. Redid minimap for Riverside Rush Nights and hand edited lightmaps to improve uniformity of lit windows.
15. Added night conversion of Alpine Assault.
16. Added winter conversion of Midnight Mayhem.
17. Edited lightmaps of Victory Village Nights to make the windows more uniformly lit.
Views: 19731 | Added by: Apache_Thunder | Rating: 4.2/5
Total comments: 11
11  
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10  
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9  
http://upload.wikimedia.org/wikipedia/fi/a/a9/FinnWars_logo.png


Schaut mal bei FinnWars 1.82 auf dem Mediatraffic Server vorbei, anlässlich deren 6.12 Indipedance Day ist dort wieder viel betrieb 29 Leute mit mir drauf, bin jetzt dort!
klappt unter Win 7 64bit ohne Probleme:

Full Download:
http://iceflakestudio

8  
i am getting a error any help?

log file:

Version v1.5 BF1942 (Ver:62733/10/14/2003, 11:14)
Log created 2012/01/30:11.02d
--------------------------

SystemInfo:
-----------

Cpu:
Running on Unknown processor at 1991 MHz
Supports AMD 3DNow
Supports MMX
Supports SSE
Supports SSE2

Renderer:
Number of adapters:1
Adapter:0
Driver:aticfx32.dll
Description:ATI Radeon HD 5670
Product:8 Build:1107
DriverVersion:17:10
VendorId:4098 DeviceId:26840 Revision:0
FullScreen Mode
24:8 bit depth buffer
supports pure d3d device. validVersion:1 getSupportedMaxVertexShaderConstants():256 m_d3dCaps->mMinVertexShaderConstants:96
D3D Present parameters
m_d3dpp.BackBufferWidth 800
m_d3dpp.BackBufferHeight 600
m_d3dpp.BackBufferFormat 22
m_d3dpp.BackBufferCount 1
m_d3dpp.SwapEffect 1
m_d3dpp.hDeviceWindow 000C0580
m_d3dpp.Windowed 0
m_d3dpp.EnableAutoDepthStencil 1
m_d3dpp.AutoDepthStencilFormat 75
m_d3dpp.Flags 0
m_d3dpp.FullScreen_RefreshRateInHz 60
m_d3dpp.FullScreen_PresentationInterval 2147483648
Debug assertion failed!

Module:
File:
Line: 0

Text: Animations/ state not found: Ub_FireJohnsonLMG

Current confile:Animations/AnimationStatesCameraShakes.con

7  
HELP ME! apache thunder.

when i click playnow button. the game is load and pop up out of game. help help help

6  
help how do you play multiplayer??

5  
where the play button

4  
how can u play multi player

2  
This is a perfect mod. There is only 1 problem. Is it possible to add crosshair to 3rd person view?

3  
No. BF1942 doesn't support 3p mode in the same way that BFH did it. A crosshair could be added anyway, but it could never be lined up to be accurate with where the bullets are going.

1  
cry

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