Thanks! Yeah. I was getting frustrated with where EA was taking the game too.
A month or two after they hiked the VP prices on everything I started work on porting it to BF42. (I had discovered how to convert BF2's map positions to BF42 compatible positions. Thus I was able to port maps without placing all the map objects manually with a level editor)
The best part of that is...I have control of what goes in the mod and what direction it goes and everything is free.