bountielol | Date: Sunday, 01.29.2012, 11:59 PM | Message # 1 |
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Group: Users
Messages: 2
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| i downloaded and installed bf1942 and installed the mod mod runs fine but when i press playnow it loads and then the game closes anyone knows how to fix the problem?
Log: Version v1.5 BF1942 (Ver:62733/10/14/2003, 11:14) Log created 2012/01/29:20.02d --------------------------
SystemInfo: -----------
Cpu: Running on Unknown processor at 1966 MHz Supports AMD 3DNow Supports MMX Supports SSE Supports SSE2
Renderer: Number of adapters:1 Adapter:0 Driver:aticfx32.dll Description:ATI Radeon HD 5670 Product:8 Build:1107 DriverVersion:17:10 VendorId:4098 DeviceId:26840 Revision:0 FullScreen Mode 24:8 bit depth buffer supports pure d3d device. validVersion:1 getSupportedMaxVertexShaderConstants():256 m_d3dCaps->mMinVertexShaderConstants:96 D3D Present parameters m_d3dpp.BackBufferWidth 800 m_d3dpp.BackBufferHeight 600 m_d3dpp.BackBufferFormat 22 m_d3dpp.BackBufferCount 1 m_d3dpp.SwapEffect 1 m_d3dpp.hDeviceWindow 000F00C4 m_d3dpp.Windowed 0 m_d3dpp.EnableAutoDepthStencil 1 m_d3dpp.AutoDepthStencilFormat 75 m_d3dpp.Flags 0 m_d3dpp.FullScreen_RefreshRateInHz 60 m_d3dpp.FullScreen_PresentationInterval 2147483648 Debug assertion failed!
Module: File: Line: 0
Text: ObjectTemplate:FlagPole not found. object.create fails!
Current confile:objects/common/flags/flagpole/objects.con
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Apache_Thunder | Date: Thursday, 02.02.2012, 6:32 AM | Message # 2 |
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Group: Administrators
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| It appears you are using an outdated version of Battlefield 1942. Please make sure the game has been updated with the latest patches that were released and try the mod again.
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bountielol | Date: Thursday, 02.02.2012, 8:14 PM | Message # 3 |
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| i installed the the patch works like a charm nice mod
btw i changed some numbers in the files 3 troop trap ammo etc. do you mind?
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Apache_Thunder | Date: Monday, 02.13.2012, 3:13 AM | Message # 4 |
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Group: Administrators
Messages: 10
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| Well your free to do what ever you want in singleplayer mode.
Also FYI, in this mod you have to keep the weapon activated for it to reload. For example, you dropped a TT and switch to your rifle. You will notice that the TT won't be reloaded when you switch back to it later. This is a engine limitation in BF1942. Just be sure that you keep the weapon active to allow it to reload. Switching away from it will reset the reload time and you'll have to wait longer.
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