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Forum moderator: Apache_Thunder 
Forum » Battlefield Heroes'42 » General Discussion » error?
error?
bountielolDate: Sunday, 01.29.2012, 11:59 PM | Message # 1
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i downloaded and installed bf1942 and installed the mod mod runs fine but when i press playnow it loads and then the game closes anyone knows how to fix the problem?

Log:
Version v1.5 BF1942 (Ver:62733/10/14/2003, 11:14)
Log created 2012/01/29:20.02d
--------------------------

SystemInfo:
-----------

Cpu:
Running on Unknown processor at 1966 MHz
Supports AMD 3DNow
Supports MMX
Supports SSE
Supports SSE2

Renderer:
Number of adapters:1
Adapter:0
Driver:aticfx32.dll
Description:ATI Radeon HD 5670
Product:8 Build:1107
DriverVersion:17:10
VendorId:4098 DeviceId:26840 Revision:0
FullScreen Mode
24:8 bit depth buffer
supports pure d3d device. validVersion:1 getSupportedMaxVertexShaderConstants():256 m_d3dCaps->mMinVertexShaderConstants:96
D3D Present parameters
m_d3dpp.BackBufferWidth 800
m_d3dpp.BackBufferHeight 600
m_d3dpp.BackBufferFormat 22
m_d3dpp.BackBufferCount 1
m_d3dpp.SwapEffect 1
m_d3dpp.hDeviceWindow 000F00C4
m_d3dpp.Windowed 0
m_d3dpp.EnableAutoDepthStencil 1
m_d3dpp.AutoDepthStencilFormat 75
m_d3dpp.Flags 0
m_d3dpp.FullScreen_RefreshRateInHz 60
m_d3dpp.FullScreen_PresentationInterval 2147483648
Debug assertion failed!

Module:
File:
Line: 0

Text: ObjectTemplate:FlagPole not found. object.create fails!

Current confile:objects/common/flags/flagpole/objects.con
 
Apache_ThunderDate: Thursday, 02.02.2012, 6:32 AM | Message # 2
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It appears you are using an outdated version of Battlefield 1942. Please make sure the game has been updated with the latest patches that were released and try the mod again. wink
 
bountielolDate: Thursday, 02.02.2012, 8:14 PM | Message # 3
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i installed the the patch works like a charm nice mod

btw i changed some numbers in the files 3 troop trap ammo etc. do you mind?
 
Apache_ThunderDate: Monday, 02.13.2012, 3:13 AM | Message # 4
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Well your free to do what ever you want in singleplayer mode. wink

Also FYI, in this mod you have to keep the weapon activated for it to reload. For example, you dropped a TT and switch to your rifle. You will notice that the TT won't be reloaded when you switch back to it later. This is a engine limitation in BF1942. Just be sure that you keep the weapon active to allow it to reload. Switching away from it will reset the reload time and you'll have to wait longer. wink
 
Forum » Battlefield Heroes'42 » General Discussion » error?
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